Creating Objects W/Unity

Corey Daniely
2 min readNov 2, 2022

--

#learntocode #unity3D #gamedevhq

Typically in a video game you want to set the camera zed position to -10. Setting the camera to -10 helps so that it’s farther back from the actual objects that are initially at 0 in the game environment. At the top of the Unity screen select select GameObject, 3D Object under 3D object Unity has provides a handful primitive objects that help create rapid pro to-types.

For example selecting capsule will spawn a 3D capsule directly in the center of the screen. Selecting the position of the capsule can be done under the Translate tab. Setting the value of the capsule to 0 on the X using the tab key to go over one, set 0 on the Y and finally set 0 on the Z. By looking in the game view option you be able to see the capsule also in the scene view by selecting the main camera.

In Game View
In Main Camera

--

--