Creating Objects W/Unity
#learntocode #unity3D #gamedevhq
Typically in a video game you want to set the camera zed position to -10. Setting the camera to -10 helps so that it’s farther back from the actual objects that are initially at 0 in the game environment. At the top of the Unity screen select select GameObject, 3D Object under 3D object Unity has provides a handful primitive objects that help create rapid pro to-types.
For example selecting capsule will spawn a 3D capsule directly in the center of the screen. Selecting the position of the capsule can be done under the Translate tab. Setting the value of the capsule to 0 on the X using the tab key to go over one, set 0 on the Y and finally set 0 on the Z. By looking in the game view option you be able to see the capsule also in the scene view by selecting the main camera.