Benefits Of Prototyping Without Assets
#CSharp #GameDesign #Programming #Unity
During the beta phase prototyping without assets can be very beneficial. My father use to always tell me to Son don't put all your eggs into one basket. What my father was saying simplest terms was be strategic with the choices I make. That same idea from my father is relevant today in Unity.
Utilizing the provided 3D primitive shapes from Unity can help in a number of ways. Getting around the artwork and focusing in on the mechanics saves more time. The last thing you want is having to scrap hours worth of work because something looks cooler.
Some assets are hard to find some assets don't even exist as downloads. Prototyping in the beta phase can help ensure the game is running smoothly. After the mechanics this is where the art team or those exclusive assets shine effortlessly. Saving time and money along the entire process.